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Lightwave 3d 9.6 tutorials
Lightwave 3d 9.6 tutorials











LIGHTWAVE 3D 9.6 TUTORIALS HOW TO

You will also see how to use brushes created from photographic textures, how to create ambient light sources, and techniques to give the scene greater depth including the use of atmospheric haze.Ĭhapter Three, “Creating 3D Logos with Repoussé,” takes a look at the fact that, although many 2D designers find working with 3D intimidating and hard to learn, they find that more and more they have to create logos and other graphics in 3D. In this chapter you will learn how to change perspective to fit your needs and vision. Here you will see how Photoshop is organized, how you can use a Wacom tablet to streamline your workflow, why the main amount of work is done from the menus, pallets and toolbar, and how through the use of the Mini Bridge and Adobe Camera Raw (ACR), you will have everything you need to manage your RAW files.Ĭhapter Two, “Creating Your Concept Using a Custom Perspective,” shows that although the camera has recorded an image, it does not mean that you are a slave to the perspective that it provided. Photoshop CS5: Trickery and FX is 288 pages and is divided into nine chapters.Ĭhapter One, “Simplifying the Interface,” begins by taking a look at the updated Adobe Photoshop CS5 interface. Now with Photoshop CS5: Trickery and FX you will learn how to take your traditional artistic skills and through the use of Adobe Photoshop CS5 combine 2D, 3D, and more to merge them together that will allow you to take your artwork to a whole new level. You can select and choose from many creative art forms and through the use of a computer, bring them all together in a wide range of new and unique ways.

lightwave 3d 9.6 tutorials

When it comes to digital artwork, there are no real boundaries.











Lightwave 3d 9.6 tutorials